Alfheim Online: the game that gives you wings
|I think we only have like ten more episodes to go? It feels like we just started our weekly MMORPG adventures with Kirito and Asuna and this week our heroes are starting up a brand new online game, but will it be as exciting as the original world of Sword Art Online? What about you OC? Are you ready for a strange trip into the land of fairies with HUGE ears?|
|I’m not sure if I’d use ONLY for a double digit number when we’re just getting started with this new arc but yes! I am ready! I have no idea why they chose something as dainty as fairies when there are a plethora of badass races out there. I guess I should be greatful everyone isn’t a dwarf. I don’t think the world is ready for a dwarven Kirito just yet.|
Flying Through the Virtual Skies
Foshizzel // Welcome to the newest MMORPG called Alfheim or as I call it Sparkle Art Online! So what sets this game apart from Sword Art Online? Agil explains this new game doesn’t rely on levels because it focuses on player skill and players can use magic as well as a new in-game flight ability…oh and I almost forgot PKing other players is totally acceptable in this new game. The only MMOROG that comes to my mind that does not rely on levels would be The Secret World and maybe Guild Wars 2 because every zone scales you to the creatures around you! Basically if you are max level of 80 and enter an area with level 20’s your character becomes level 20, but you still have access to your high spells only the damage is downgraded to lower ranks. Now to the topic of flying, which in my history with online games is not really as difficult as the controls in Alfheim that share a lot in common with an older MMORPG called Aion. That game allowed you to fly with your own set of wings, but you have a time limit on how long you can stay in flight mode which is all based on character levels. Or you could simply play World of Warcraft and buy a super cool flying mount at max level and travel the world on the back of a dragon!
Flight mode in the world of Alfheim definitely looks tough; however I don’t think Kirito will have to struggle long to master that skill because we all know he is obviously the king of online games right? Also I kind of love the whole idea of magical air combat mixed in with some melee! I know that really isn’t anything brand new because it happened near the end of Accel World. So did anyone else feel like Kirito was about to get royally screwed when he was falling through the sky when everything suddenly bugged out on him? I was like OH MY GOD! You better not mess this game up! Thankfully it was just a random error…or was it? Dun dun duuunnn I think someone else might be watching Kirito again and this time it is not the adorable Yui-chan.
Too Cool For Level 1
Overcooled // Kirito is so good at games he started off Alfheim Online with all his skills and abilities at the same level as his SAO character. Since there is no level system in this game, that means he’s basically started off with a huge advantage. Once he learns how to use these skills in conjunction with flying, he’s going to be just as insanely powerful as he was in SAO. I’m actually not so pleased about this. The exciting thing about starting a new game is creating a weak little punk and then slowly training them until they become a force to be reckoned with. It’s no fun when you don’t have to work to be a better player. Even though this is his first time playing, that doesn’t seem to be much of a handicap for Kirito. He still OHKOs a formidable-looking player without even breaking a sweat. Would it have killed someone to make Kirito show a weak side for more than 2 minutes?
I have yet to see how his data transfer from SAO truly affects his skill in the game, but so far it seems severely unbalanced. The only way I can see him being beaten is in aerial combat or if he faces someone who is used to fighting without an SAO-like skill system. Thankfully, Kirito doesn’t have some magical ability like dual-wielding right now but I wouldn’t be surprised if later on he just picks up a sword and starts smoking fairies like nobody’s business. Goddammit Kirito, stop being so pro at everything you do! At this rate you’ll rescue Asuna before the series is over!
On a side note, since there is no death penalty and PvP is encouraged, I imagine there will be a lot of players like those PKers running around and bullying people. Thankfully, there’s less stress associated with getting PKed since the penalty is probably just being warped to the closest town and maybe losing some money (I’d say EXP, but there are no levels here). Much more attractive than kicking the bucket, right? Anyways, things may be a bit more…chaotic…because of this. PKing guilds like the Laughing Coffin only got a little taste of limelight, so maybe now we’ll see more of these assassins in the main plot. Instead of bosses, Kirito’s biggest obstacle may be other players.
New Sparkling Characters
Foshizzel // Since we are dealing with a brand new arc it means there are new characters for Kirito to interact with! Like the blond fairy named Lyfa? Who appears to be a strong melee type of player and her slow sidekick Recon who got owned by some random red dudes that showed up, but I think some of the readers were probably excited to see Yui-chan once again and in tiny pixie form; however I think her sudden appearance is a bit strange! Well I guess she does serve a purpose this time as Kirito’s guide to the world of Alfheim? Random question here what is up with Kirito and poking faces ALL THE TIME? I am starting to think that he has a face poking fetish or something? So what do you think about Lyfa? I already have a good idea as to who she really is in the real world, but I will have to keep that to myself! Then again we will have to wait for another episode until we get a good idea about her character and personality.
Going Back For Round 2
Overcooled // To be honest, this feels like a really feeble attempt to extend the story. The stakes seem a lot lower this time since the only end goal is Asuna, and I’m not exactly captivated by their majestic love story in the first place. That’s not to say I’m immune to the cheap thrills of a brand-spanking new MMO. As much as I think fairies are a dorky choice, I like that there’s a brand new world to explore. Alfheim Online looks huge, interesting, and full of new possibilities. Since appearances are randomized, it’s hard to tell what kind of person the player is like in the real world. There are also new or altered gameplay mechanics such as flying and the removal of levels. Humans are naturally more interested by novel stimuli, and in that sense, Alfheim Online has me interested. I’m sure there’s a whole new set of politics here, and maybe we can go back to learning about things like that instead of watching Kirito eat sandwiches in a cottage with his wife.
However, I can’t get one thing out of my head. Kirito’s willingness to go back into an MMO immediately after risking his life for 2 years and nearly dying. I know, I know…True love and all that bull, right? He loves Asuna so much that he’s willing to trudge back in and try to save her. You think he’d be at least a little hesitant putting on the exact same NerveGear that imprisoned him though. The game is not known to trap players and actually kill them like SAO, but shouldn’t he be a little more afraid? Nervous even? He started SAO under the assumption it was just another game and that’s how he got stuck, after all. It’s not like Alfheim Online is being run by a particularly safe company, since it’s affiliated with the creep trying to marry Asuna. I’m not so much questioning why he went back, but how it was so damn easy for him to do so. I don’t care how much you love someone, you will still be afraid as you bite the bullet for them – even if it’s an automatic response.
It’s exciting to see Kirito in a new game, all revved up to kick ass and take names. He’s off on an epic adventure with flying, crazy fights and a brand new environment where your worst enemy may be another player instead of a boss. It’s all very nice, except for the whole fairy thing…which makes up everything. I’m sure not everyone has the same aversion to fairies, but I just see them as dainty little things who play tricks like switching your sugar for salt and dumb things like that. They make everything seem rather silly, which isn’t a problem now, but will become an issue if they want to have a serious scene. Err, I hope I just get used to it. Anyways, I think adding another arc isn’t really needed (they could have just made Asuna wake up in the first place) but whatever, I’ll roll with it. There may be some exciting happenings along the way…although I care not about the end goal of freeing Asuna. I’m more interested in the new girl!
Well that certainly was a decent start to another new arc or was it? I know I really was not looking forward to it because of the character design choices, but eventually they will grow on me sooner or later! I don’t have anything against fairies or elf-ish designs I just wasn’t really impressed and Kirito’s new hairstyle? WHAT THE HELL! DO NOT WANT! At least the world of Alfheim looked quite amazing oh and the whole character creation portion was great, I think that was the first time we ever saw Kirito build his new avatar so I will give the animation team a high five! There was only one problem I thought he would have picked a different in game name, I mean isn’t he trying to avoid being noticed? I would think that the GMs of that game would pick up on another character named Kirito? Either way I guess he has his reasons or probably thinks who would actually remember me from that game? Oh I almost forgot the scene when he had to put the headset on again…wow…talk about intense I thought he was going to scream or possibly throw the helmet across the room. Then again he has an important mission to GET BACK HIS WOMAN! So what did you like or hate about this episode or maybe you loved every moment?
Can she survive alone while he bro is gaming? We’ll see next week~